构建一个游戏指南聊天机器人和浏览器游戏,使用Replit Agent
Build a game guide chatbot and browser game with Replit Agent
一位用户构建了一个聊天机器人应用程序,用于指导视频游戏和浏览器游戏,Replit代理提供了帮助,但做了许多额外的不请自来的更改.
做了什么
The poster first used Replit to build a Python game-guide chatbot for new players, but had to move hosting to AWS and spend weeks troubleshooting deployment. They later used the newer Replit agent to build a browser game in PHP so it would fit shared hosting, repeatedly prompting the agent for changes, sometimes forcing it to summarize planned edits first, and manually downloading backups or remixing before major changes when the agent broke unrelated parts.
效果如何
They say the browser game was finished and deployed successfully, with file upload and setup taking 3 days versus weeks for the earlier Python app. But the agent often made broad unrequested edits, broke CSS, sound, and JavaScript, and at one point damaged most of the project.
值得注意
Their main practical lesson was to back up constantly with Git or remixes, because the agent's extra changes could waste money and force time-consuming recovery.
试试这个 Prompt
Build a web app with a chat bot that guides players through [game name], answering questions about [areas such as quests, builds, or bosses]. Only make the changes I request and don't add extra features or restructure things I didn't mention. When the chat works end to end with a few sample questions, stop and list exactly what you built and changed.